Animal Groups Roleplay Wiki
Ad Astra
""To The Stars""
Roleplay
Descriptive
Species
Domestic Feline
Status
Open
Members
Nine
Platform
Discord
Oc limit
Six Plus
Stars

  1. etherealmosshere
  2. Silasso404
  3. Nyrvanic.
  4. Tress13
  5. cedar_sketches
  6. legosheesh
  7. rozezaj
  8. caninezwhim

Visiting

  1. bo1sterous
  2. just.another.dork
  3. Pøpcørn
  4. tonysnacc
  5. larkethbarketh

Banished

No one <3

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OUT OF ROLEPLAY RULES

✦ Respect and Conduct

All members are expected to treat each other, including administrators, with courtesy and respect. Any rude or hateful behavior will not be tolerated and may result in removal from the server.

✦ Bullying and Harassment

Bullying and harassment in any form are strictly prohibited. This includes any form of harassment that occurs outside of the server, such as in direct messages. Violations of this policy may lead to immediate banning.

✦ Spamming

Members are requested to avoid spamming channels with excessive images, repetitive messages, or use of all capital letters. While limited use of capitalization is acceptable, excessive spamming can disrupt conversations and detract from the community experience.

✦ Artwork and Intellectual Property

Members are encouraged to share their original artwork in designated galleries. Claiming artwork that is not your own is prohibited. Using references is acceptable, and sharing someone else’s original character (OC) is permitted provided proper credit is given. Please note that AI-generated artwork and characters are not allowed.

✦Age Restriction

Ad Astra is a 16+ due to having more serious topics not suitable for younger audiences.

✦ Adherence to Discord Guidelines

All members must comply with Discord's Community Guidelines, which can be reviewed here: https://discord.com/guidelines

ROLEPLAY RULES

✦ Roleplay Standards

We welcome diverse roleplay styles. The minimum requirements for participation include the use of proper grammar and the ability to compose coherent posts consisting of multiple sentences.

✦ Character Control

Respect the creative autonomy of other members by refraining from controlling their characters. This practice is essential for maintaining a collaborative and enjoyable roleplaying experience.

✦ Character Development

Avoid creating "Mary-Sue" characters that are excessively powerful or lack depth. The most compelling characters are those with relatable flaws and challenges that contribute to engaging storytelling.

✦ Character Knowledge

Ensure that your character's knowledge is consistent with their background and experiences. Characters should not possess information they have no way of knowing, as this can disrupt the narrative integrity.

✦ NSFW Content

While themes of gore and death are permitted in roleplay, explicit NSFW topics are not allowed. Sensitive subjects such as sexual assault and explicit sexual content are strictly prohibited. If graphic content is necessary, please utilize a spoiler and provide a trigger warning.

✦ Character Limits

Members are permitted to create up to six original characters (OCs). Additional slots may be obtained through activity points earned via our points bot.

✦ Enjoyment and Community Engagement

Lastly, we encourage all members to engage positively with one another, make new connections, and enjoy their time within our community.

✦Magic

Cats and many other creatures are naturally born with magic. Though their gifts will not appear until they are around six moons old. (Rarely kits get their magic before then.) Kits may show some lesser signs of their future magic. (Ex: Kits may prefer warmer climates = could have fire magic) Magic flows freely through the world via the leylines. When a leyline is destroyed the magic in that area is significantly reduced.

⋆ ---––——––------––——––--- ⋆

✦Curses

Once called Soul Magic, curses are a type of magic that relies on the soul for a source of power. Because mortals are flawed, the magic instead corrupts. It amplifies one’s flaws and effectively turns a feline into the worse version of themselves.

⋆ ---––——––------––——––--- ⋆

✦Runes

Runes are gifted to leaders by Ordis. They are forms of great power to ensure leaders can live long lives and protect their clans. Runes give leaders a boost in power and their nine lives. Runes are passed on and renewed from leader to leader. Can only be safely removed by Ordis.

⋆ ---––——––------––——––--- ⋆

✦Strands

In addition to runes, Strands are bonds formed through a leader to their deputy and then everyone else. Strands are formed when a Leader passes on their blood to their deputy. The deputy then can pass on other strands to other members, creating more bonds. (Like a chain) Stands pass on power to the next, though with each strand or bond that power becomes weaker.

⋆ ---––——––------––——––--- ⋆

✦Bonds

When strands are connected a bond is formed. Bonds are essentially a brotherhood made to bring understanding and peace within a clan. Order which strands are made

Leader > Deputy > Advisor > Generals > Oracles

Each clan is ruled and run by one leader and their council members.

✦Council Hierarchy

Leader (1) > Deputy(1) > Advisor(2) > Generals(2) > Oracles(1)

✦Leader

Guides the clan and makes important decisions.

Responsibilities:

  • Guiding clan
  • Making final and important decisions
  • Lead others into battle
  • Strategist

✦Deputy

The next in line to guide the clan. Right hand to the leader.

Responsibilities:

  • Decision making while a leader is away
  • Training to become next Leader

✦Advisors

Those who advise the leaders on important decisions and to seek out the best option.

Responsibilities:

  • Advising the leader, and clan members
  • Listening to others reports
  • reporting to the leader and deputy when needed
  • choosing a new leader if both leader and deputy are dead, exiled, retired

✦Generals

Generals are felines help leaders through war strategies and lead wars. They are highly intelligent and considered experts amongst the battlefield. They each command their own separate group of warriors.

Responsibilities:

  • Coming up with war strategy
  • Clan defense
  • Managing war reports

✦Oracles

Those who can speak to the gods and spirits. Often able to read omens as well. Responsibilities:

  • deciphering omens
  • communing with the gods and spirits
  • handling offerings for the gods

⋆ ---––——––------––——––--- ⋆

Under the council are the representatives for occupations. (Note: Some occupations don’t require reps and just report to advisors directly.)

Who reports to who?

Herbalists> Advisors

Commanders> Generals

Elite Warriors> Commanders

Spy> Generals

Warriors> Commanders

Head rep Scholar> Advisor

Head rep Collector> Advisor

Head rep Artisan> Advisor

Head rep CareGiver> Advisor

Head rep Chef> Advisor

Head rep Farmer> Advisor

Head rep Navigator> Advisor


Typically if an issue is more minor a Head rep can go to an Advisor, but in some cases they can seek audience with the whole council.

Every clan follows these laws in addition to their clan laws.

✦One

Your loyalty remains with your leader and clan. For they are the ones who are your closest allies. Amendment Should your leader or clan become unjust oneself can diverge.

✦Two

Your gifts, magically or not, shall be used for the betterment of the clan and world. Amendment 1 Oneself can deem what and how their gift can be used for said betterment.

✦Three

Only the deputy shall be the next leader. If the leader and deputy should have died, retired, or exiled the advisors will choose the next leader.

✦Four

Each feline has a right to life, food, shelter, and water. Amendment Prisoners of war or other also have these rights unless the feline is found guilty of vile acts.

✦Five

Prisoners found guilty [of vile acts] can be stripped of all or some of their rights if deemed correct and just by the leader or council as a whole.

✦Six

Gatherings are for peace, therefore it is strictly peacetime during one. One Gathering shall be held once each season. Amendment During war between parties, each will set aside their grievances and make peace on this day. Each party is given a chance to reconcile on this day with the other in order to create peace. If there is no agreement each party will leave peacefully and can resume their war the next day.

✦Seven

Each clan is capable of governing itself and a foreign party cannot force upon their laws, customs, or beliefs on the other. The only laws all clans must follow are those of the land. Amendment If a clan or foreign party is and has become corrupt the other clan(s) can see fit to correct this corruption.

✦Eight

The young and elderly are always to be protected first. Endangering and or harming them is a cruel and vile act. Amendment_ If an Elder was and is guilty of vile acts, they can be stripped of rights and become prisoners.

✦Nine

Apprentices under seven moons old cannot join in battle. Allowing such is unjust.

The clans follow under two Gods: Itos and Ordis.

✦Itos Mother Goddess

The Goddess seeking to bring abundance of life and to have it thrive, dug into the earth creating leylines. Ley lines, wells of powerful magic, created a thriving and promising world. Seeks the perfect balance within her world.

Created Ordis and Ruseus as twins.

✦Ordis

Magic Tamer

Ordis was a scholar of the magic his mother created, he also studied the stars, the world, and the creatures on it. He saw how the creatures of the world suffered from the much too wild magic, and sought to help. He taught the sentient creatures how to harness the magic safely. Over generations, because of Ordis, magic bonded to them and gave them gifts that manifested as great power.

✦Ruseus

The Fallen

The second son of Itos, like his brother, had a great mind and saw potential within the creatures. He attempted to create a new type of magic that relied on the soul rather than leylines for power. Though, Soul magic was much too flawed and became a corruption. Ordis was the first to be corrupted by soul magic.He then fought his brother, to cast them down to prove himself superior. Ordis, defeated, was thrown from the heavens and his home. Thus becoming the Cursed God, or the Fallen.

✦Stranding Ceremony

Strands (Or bonds) lose their strength or fade over time. So each month the council gathers to reform the bonds.

How the ceremony is performed: The leader (Or rune holder) first cuts their paw with a ceremonial blade across the paw. The blood from the cut is then poured into a shallow and small retainer. (The retainer can be a shell, glass, or even a piece of metal. Not much blood needs to be given.)

The deputy then drinks the blood then does the same. This goes on until all the council members have formed strands.

✦Crowning

When a leader dies, retires, or exiled, a new leader is “crowned.” The clan gathers as the deputy is made leader. The new leader will travel to the leyline of the clan and will be given a rune by Ordis. Once the Crowning is finished the stranding ceremony will begin after the new leader chooses a deputy.

✦Gatherings

(Seasonal Gatherings)

Once every season the clans gather at the ruins. It's often treated as a celebration. The clans bring decorations and their traditional foods to the gathering to share with the other clans. Cats chat amongst each other and reunite with old friends. Leaders give updates to the other clans as well, as well as sharing big announcements.

Typically Leaders, and council members adorn elaborate garments during the gathering. Cats often paint their pelts with patterns as well.

✦Mentoring

No one apprentice has a single mentor. Everyone in the clan takes it upon themselves to teach apprentices different skills. An apprentice can choose which occupation they most want to be mentored in though.

✦Choosing an Occupation

When an apprentice has grown they are given an occupation. They can be advised to a certain job, but ultimately the choice is theirs to make. Some occupations cannot be chosen by the apprentice and must be earned. Felines can change Occupations if they feel they are not fit for their current one as well.

✦Teaching

Caregivers and Scholars are often teachers for Kits and Apprentices. From a young age kits are taught several things such as: Writing, reading, history, magic types, and religion.


✦Apprentices

A kit becomes an apprentice when they show strong signs of their magic or when they turn six moons old. Apprentices under the age of seven moons old cannot join in battle.

✦Oracles

Oracles of the clans often cover their eyes, blinding themselves so they can be closer to the divine. Typically Blind cats are also known to become Oracles as well, as it is said they are closer to spirits and the gods.

✦Marriage

Cats in the clans can get married. Typically each type of wedding depends on the clan, and the couple’s preferences. When the couple (Or trouple, etc) is wedded the leader acts as a witness while an Oracle acts as a priest, wedding them before the gods.

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Sola Fide
✦About

I

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✣Main Color: Pink

✣Additional Colors: Blue, Green, Purple

✣Season Affiliation: Spring

✣Prey Types: Rabbits, Fish, mice, voles

✣Farming: Chamomile, Lavender, Mint (Typically all sorts of flowers, Apples, Cherry blossoms

✣Trading Goods: Glass, Marble, Crystals, Flower pigments, parchment, ✣Symbolisms The Rising Sun, Song, Warmth, Rebirth, Dawn

1.There is to be no mining at the phosphophyllite Beach. The gemstones there shall be preserved to save the beauty of the land.

2.Each feline is free to roam, foreigners are not to be met with hostility unless necessary. The land is open and free, we are not the only ones who live upon this land.

3.Cherry Blossom trees are never to be cut down.

4.Protect those weaker to you. The young and elder, who cannot defend themselves are those who are given mercy. You are their shield from danger for they are the past and future of each generation.

✣Ostara

Spring Festival

Ostara is a festival that marks the beginning of spring. Felines from other clans are typically welcomed to join in at the festivities. Cats of Sola Fide decorate their homes and selves with bright colors and flowers. Cooks make traditional snacks from cherry blossoms and various spring herbs as a sweet treat. When night falls they light colorful lanterns and gather around a bonfire in the center of camp to celebrate, dance, and sing.

✣Handfasting

Handfasting is a wedding Ceremony in Sola Fide. Typically Friends and family of the to-be wedded gather in a decorated area. Decoration can be of any assortment of colors or have various meanings to the to-bes. The to-be wedded, after saying their vows, have their paws tied together in either silk ribbon, rope, or anything to signify their bond. The to-bes dress in flowers, sometimes decorated armor, and even fine fabrics to show off on their day.

✣Funerals

Cats of Sola Fide are not buried, rather they are placed on a pier, with coins or round pieces of glass over their eyes, and pushed into the sea. When the pier is far enough it is then set aflame, typically by a council member. Piers can be decorated with flowers, their favorite items, or items that represent relations they had with others.

✣Attire

Sola Fide cats often wear their clan colors, flowers in their pelt and even some makeups made from pigments. Many felines wear soft cloths with bits of jewelry and ribbons carefully adorn to them. Usually Council members wear more intricate outfits to show off their status, pride for their hard work, and clan. Warrior-like felines typically have decorated armor for casual attire, typically adorn with detailed paintings or capes that show off status and honor.

The landscape in Sola Fide usually has open valley fields. Areas of the land have: sparse woodland groves, plenty of rivers, beaches, paths that lead to the distant mountains, steep cliffs that lead to rocky trenches, and paths. Sola Fide territory is known for the wild flowers that grow everywhere and the cherry blossom trees that bloom every spring. Their land is vast and open. When one is at the top of the valley they can oversee the majority of the land to the beaches, fields and forests. Across their land are old ruins of castles and forgotten civilizations.

Hierarchy
Leader
1/1

The face of the clan, the one who makes hard and important decisions. The head of the council and guides the clan as they see fit.

Pixel Name User Gender Pronouns
Apollo Moss DemiFemale She/they
Deputy
0/1

The second in command of the council. The next to become the leader of the clan. Often takes on some of the same responsibilities as the leader.

Pixel Name User Gender Pronouns
- - - - -
Advisor-7,000 points
1/2

Those who advise the leaders on important decisions and to seek out the best option.

Pixel Name User Gender Pronouns
Agaric tress13 Male He/him
- - - - -
General-6,500 points
2/2

Generals are felines help leaders through war strategies and lead wars. They are high intelligent and considered experts amongst the battlefield. They each command their own separate group of warriors.

Pixel Name User Gender Pronouns
Mimir Silas Male He/Him
Elek Kara Male He/him
Oracle
0/1

Those who can speak to the gods and spirits. Often able to read omens as well.

Pixel Name User Gender Pronouns
- - - - -
Commander-5,000 Points
0/2

Commanders ad directly under generals. They are captains of a team of five warriors and are responsible for them.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Herbalist
1/2

Those who specialize in herbs and healing. These are the medics of the clans.

Pixel Name User Gender Pronouns
- Gaia Silas Female She/her
- - - - -
Elite Warrior-4,000 Points
0/2

Elite warriors are greatly respected warriors who earned their rank through hard work and deserve recognition. They're let in on far more information and are used as guards at highly important meetings.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Spy-3,500 points
0/5

It's in the name! They spy on what their leaders tell them to spy on. They are trained to have endurance and be unbreakable.

Pixel Name User Gender Pronouns
Lillian nyrvanic. Female She/her
- - - - -
Scholar

Felines who teach, write, and archive information.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Collector

These felines leave camp to search for scrap metal, and trinkets for the clan to turn into objects such as armor. (Sometimes even search for rare plants)

Pixel Name User Gender Pronouns
Faune legosheesh Male He/him
- - - - -
Artisan

These are the felines who are smiths, jewelers, and even create art for the clan. Often seen tinkering away.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Caregiver

The felines who are often seen taking care of young kits. They are midwives in a sense they often help mothers.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Warrior

The protectors of the clans. They guard their home with pride and fend off enemies. Often seen with other's while they're out of camp.

Pixel Name User Gender Pronouns
- Mira windycliff Demigirl She/they
- - - - -
Chef

Felines who cook delicious meals for the clan! Experts with making their clan's traditional foods.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Farmer

Felines who grow herbs and other plants for the clans to use. Often seen working in the fields surrounding the camps.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Navigator

Felines who map out the surrounding areas. Either writing maps or exploring the world.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Apprentice

The next to begin learning about magic and occupational skills.

Pixel Name User Gender Pronouns
Solomon cedar_sketches Male He/him
- - - - -
Kit

The young of the clan. Often seen playing with their day's teacher.

Pixel Name User Gender Pronouns
- - - - -
- - - - -
Retired

Those who have worked hard and now are taking their well deserved rest.

Pixel Name User Gender Pronouns
Anwir etherealmosshere Male He/him
Orcus etherealmosshere Male He/him
Leader
Deputy
Advisor
General
Oracle
Commander
Herbalist
Elite
Spy
Lower Ranks
Exit
Magnum Cor
center:680px
About✦

✣Main Color Blue

✣Additional Colors Teal, Green, Gold, Coral red, Jade

✣Season Affiliation Winter/Monsoon season

✣Prey Types Fish, Amphibians, Rodents, Reptiles

✣Farming Marijuana, Wheat, Cocoa Beans (And other basics)

✣Trading Goods Dye, Fur, Gold, Jade, Weapons, Armor,

✣Symbolisms Ballads/Dance, Rain, Loyalty, Festivity, The ocean

1. The pure-bloods (aquatic felines) of MC are NOT to be disturbed or to be put in distressing conditions for they are the ancestry tied to the terrain of MC.

2. Traitorous acts to the clan, such as spying or consulting with a feline who wishes violence upon the clan, is deemed unforgivable.

3. All kits must be taught how to swim from the young age of 2 moons old for their own safety and benefit. A cat who is a weaker swimmer will not survive on the island.

4. To spill blood or commit heinous acts upon the marble of the Sanctuary will result in exile or death.

5. The land is to be respected for all its generosity and prosperity to the clan. The island has kept Magnum Cor safe for many moons, it's a sanctuary for those who seek it out. Respect it.

6. The seas around MC are not to be trespassed on unless deemed fit and/or visitors by the guardian who protects the waters.

✣WIP

✣Attire

A traditional custom to the members of Magnum Cor is the attire of other animals pelts that have been bested in a battle that is unavoidable (i.e. defense) However not always the case. Once the animal is dead an artisan would make the pelt wearable and fit it to size. These pelts are often worn just casually here and there but are mandatory for council members during gatherings and other important social events.

✣The ocean

The sea is believed to be the rawest form of water to the cats of Magnum Cor. (POSSIBLE WIP)

Magnum Cor sits upon an island disconnected from the rest of Ad Astra. Twice a month, when the tide is lowest, a path is revealed to those who travel by paw. As of the current state of Ad Astra and the dangers nearby, and for the foreseeable future there will be looming storms and raging waves that make Magnum Cor almost impenetrable to enter and exit. Once on the island you’ll find yourself in paradise. A safe sanctum. A home. The land mostly consists of bodies of water, such as small streams resembling veins, lakes, rivers, waterfalls, hot springs, swamps, coves, and much more alike. The waters are clear and inviting, the purity and quality is like no other in Ad Astra. The camp is located high in the trees due to frequent flooding during the monsoon season. In the core of the camp grows a tree called The Hearth. The tree branches reach for the sky and rival the height of the mountains of De Novo. This is where the camp retreats to during floods. There's a point in the year where the floods get particularly bad and during that time the Great Mother Itos blesses their territory by enveloping the island in a protective bubble that protects it from the overlapping sea water that would otherwise contaminate their water sources and ruin the fauna. During the winter the water turns to ice and the fun begins, while it is cold, the pelts that the members of MC wear protect them from the harsh weather. The hot springs become a popular use during these times and ice skating becomes a frequent activity to the younger members of MC. There is a drinkable water source located in the middle of The Hearth that stays flowing year round.

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Hierarchy
Leader
Deputy
Advisor
General
Oracle
Commander
Herbalist
Elite
Spy
Lower Ranks
Leader
The face of the clan, the one who makes hard and important decisions. The head of the council and guides the clan as they see fit.
Pixel Name User Gender Pronouns
- Caspian nyrvanic. Male He/him
Deputy
The second in command of the council. The next to become the leader of the clan. Often takes on some of the same responsibilities as the leader.
Pixel Name User Gender Pronouns
Fia Kara Female She/her
Advisor-7,000 points
0/2

Those who advise the leaders on important decisions and to seek out the best option.

Pixel Name User Gender Pronouns
- - - - -
General
0/2

Generals are felines help leaders through war strategies and lead wars. They are high intelligent and considered experts amongst the battlefield. They each command their own separate group of warriors.

Pixel Name User Gender Pronouns
Vertias silas_so404 Male He/him
Oracle
0/1

Those who can speak to the gods and spirits. Often able to read omens as well.

Pixel Name User Gender Pronouns
- - - - -
Commander-5,000 Points
0/2

Commanders are directly under generals. They are captains of a team of five warriors and are responsible for them..

Pixel Name User Gender Pronouns
Twenty cedar_sketches Male He/him
Herbalist
1/2

Those who specialize in herbs and healing. These are the medics of the clans.

Pixel Name User Gender Pronouns
Lightblossom cedar_sketches Female She/her
Elite Warrior-4,000 Points
0/2

Elite warriors are greatly respected warriors who earned their rank through hard work and deserve recognition. They're let in on far more information and are used as guards at highly important meetings.

Pixel Name User Gender Pronouns
- - - - -
Spy-3,500 points
0/5

It's in the name! They spy on what their leaders tell them to spy on. They are trained to have endurance and be unbreakable.

Pixel Name User Gender Pronouns
- - - - -
Scholar
Felines who teach, write, and archive information.
Pixel Name User Gender Pronouns
- - - - -
Collector
These felines leave camp to search for scrap metal, and trinkets for the clan to turn into objects such as armor. (Sometimes even search for rare plants)
Pixel Name User Gender Pronouns
- Midas Cedar_sketches Male He/him
- Oceania rozezaj Female She/her
Artisan
These are the felines who are smiths, jewelers, and even create art for the clan. Often seen tinkering away.
Pixel Name User Gender Pronouns
- - - - -
Caregiver
The felines who are often seen taking care of young kits. They are midwives in a sense they often help mothers.
Pixel Name User Gender Pronouns
- - - - -
Warrior
The protectors of the clans. They guard their home with pride and fend off enemies. Often seen with other's while they're out of camp.
Pixel Name User Gender Pronouns
- - - - -
Chef
Felines who cook delicious meals for the clan! Experts with making their clan's traditional foods.
Pixel Name User Gender Pronouns
- - - - -
Farmer
Felines who grow herbs and other plants for the clans to use. Often seen working in the fields surrounding the camps.
Pixel Name User Gender Pronouns
- - - - -
Navigator
Felines who map out the surrounding areas. Either writing maps or exploring the world.
Pixel Name User Gender Pronouns
Avila Tress13 Female She/her
Apprentice
The next to begin learning about magic and occupational skills..
Pixel Name User Gender Pronouns
Hypnos tress13 Male He/him
Malea cedar_sketches Female She/her
Neoptolemus Silasso404 Male He/him
Kit
The young of the clan. Often seen playing with their day's teacher.
Pixel Name User Gender Pronouns
Pandora Moss Gender Fluid He/They
Nimue Tress13 Female She/her
Haukea Silas_so404 Female She/her
Nerio cedar_sketches Male He/him
Retired
Those who have worked hard and now are taking their well deserved rest
Pixel Name User Gender Pronouns
- - - - -
Exit
Aere Perennius
✦About

I

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✣Main Color Black

✣Additional Colors Gold, Crimson red, Brown

✣Season Affiliation Summer

✣Prey Types Bugs, reptiles, snakes, hares, birds, and desert mice/voles

✣Farming Cactus, Agave, Yucca, Tomatoes, Corn, Melon, Green-thread, Brittlebush, and Lemon verbena

✣Trading Goods Spices, Cloth/Silks, Gold, Herbs, Iron, Oil, Silver

✣Symbolisms Paradise, Endurance, Strength, Music, The Moon

1. Any individual not belonging to Aere Perennius who is summoned before the council must comply. Detection of foul play may result in imprisonment, though no harm will befall them unless absolutely necessary.

2. Blood shall not be spilled upon the sacred lands of Pyria. Any breach of this law will be met with strict consequences.

3. All members of Aere Perennius are required to pay their respects to the Shrine of The Witch each season, offering gifts and sacrifices in her name.

4. The young of the Scorpion’s Den shall be provided with extra prey and water at sunrise each day at the watering hole. Failure to feed the young shall result in the loss of the child, either by death of child through nature or through the judgment of the council. Children shall be taken from parents if neglected.

5. Failure to protect your clan is a failure of your sworn duties. Any attack upon a clanmate will result in severe punishment. Your clan must always come before yourself. Personal interests must never override the welfare of the clan.

6. He who controls the water controls everything. The access to and protection of water is of paramount importance.

7. High-borns, or royals, are to be treated with the utmost respect. High-borns are born from the Council, while royals are born from the leader or deputy (or are siblings.) The mate of a council member is to be afforded the same respect as the high-borns.

8. It is the duty of every able member to contribute to the gathering and preservation of resources for the clan. Hoarding or wasting resources is considered a severe violation. The desert is vast and lacks many resources, even the smallest resource is important.

9. All children of Aere Perennius must be safeguarded, nurtured, and taught the ways of the clan from an early age. Anyone who harms or neglects a child will face swift justice, as the future of the clan depends on their upbringing. Follow rule 4.

10. Every member must maintain both their physical and mental health in service of the clan. Those found neglecting their wellbeing or indulging in harmful vices that impair their ability to serve shall be stripped of their duties until rehabilitation is complete. No unfit cat will survive the heat of the desert and the vast lands that claim their territory. Training is a required weekly thing in Aere Perennius.

✣Talisman

Upon the birth of a kit, the clan’s artisans carve a unique talisman for each one. These talismans often reflect the kit’s name or physical traits. It is believed that keeping one’s talisman brings good luck and prosperity, while losing or destroying it brings misfortune. It is considered inappropriate to "trade" these talismans, except between mates, as they are deeply personal and symbolic. On rare occasions, an outsider may be gifted a talisman to signify a bond or their acceptance into the clan. Crafting a talisman for someone within the clan is seen as a gesture of profound affection and connection. While talismans are typically made from driftwood, they can also be crafted from other natural materials such as stone or wood. Kits of high birth (such as those born to the clan leader) are given more luxurious talismans, crafted from materials like jade, obsidian, or other precious stones.

✣The Marking

The members of the Council bear distinct symbols, marking their rank and signifying the respect they command within the clan. This mark must always be worn during meetings, ceremonies, or any important event within the clan. It is not required to wear them about every day, but is recommended.

Leaders are given the largest star, called the Morning Star, which is placed on the lower back. It is made from a blend of crushed bugs and flowers.

Deputies receive a large star placed between their shoulder blades, crafted from roots and flowers.

Medicine Cats bear a small star on the back of their head, created from crushed berries and roots.

The remaining Council members are marked as follows:

Advisor: Small star on the chest.

General: Small star on the LEFT shoulder.

Commander: Small star on the RIGHT shoulder.

Oracle: Small star at the base of the tail.

If a Council member is removed from their position due to punishment, the area where their symbol was placed is slashed, leaving a deep scar. A former Council member with such a scar is regarded as dishonored and treated with disdain, and will never be allowed within the palace. Most exiled Council members are exiled or executed, but some may live if given the mercy of Onnophris' judgement.

✣Funerals

All members of Aere Perennius are to be buried in the sands, so their bones may return to the desert and become part of the eternal cycle of life. Clan-born cats are given the honor of stone hedges around their resting places to mark their final resting spot. A designated burial area is located near the Scorpion’s Den, where the clan gathers to honor their deceased. Upon the death of a leader, all cats both royal and low-borns, gather amongst the burial grounds to mourn the loss of their leader.

✣Morning Sun

At dawn, as the sun rises over the desert dunes, the clan gathers to meditate and connect with the energy of the new day. This ritual may include silent reflection, gentle stretching, communal purring, or sharing tongues to welcome the dawn. It is a time to honor the passing season and prepare for the new one, embracing both new life and the farewell of the old. It is by no means a required ceremony, but it is honored by many.

✣Water Offering

In a desert where water is a precious and scarce resource, the clan observes a sacred ceremony of offering water. Rainwater or dew collected in a communal vessel is ceremonially offered to the spirits of the land, expressing gratitude for the life-giving gift of water. This ceremony takes place at the changing of the seasons, as a way to honor the land that sustains the clan.

✣Attire

The attire of Aere Perennius is designed to protect the clan’s feline members from the harsh desert sun while allowing them to move freely. Their robes are made from lightweight, breathable silk or cotton, in earthy tones like gold, crimson, and brown, reflecting the colors of the desert. The robes have wide sleeves and high collars for sun protection, with slits at the sides for easy movement.

They’re often decorated with embroidered patterns of desert plants like cactus and agave, tying the clan’s connection to the land. Over their robes, they wear lightweight cloaks made from sand-colored linen or silk, trimmed with gold and adorned with symbols of the moon. These cloaks can be pulled over their heads as hoods for extra sun protection. Gold jewelry is common, symbolizing both status and strength—thin chains, small earrings, arm cuffs, and rings, often with crimson stones or pearls. To protect their faces and ears from the sun, members wear breathable headscarves or veils, usually in crimson or brown, embroidered with golden thread. These can be drawn over their faces during ceremonies.

For footwear, they wear cloth footwraps to protect their paws while walking across the hot desert sand. Braided belts hold small pouches for tools, herbs, or water or essentials when traveling through Aere.

✣Siesta Siestas

In the scorching heat of the desert midday, it is customary for members of Aere Perennius to retreat to shaded areas to rest. This period of respite, known as the siesta, is essential for conserving energy. During this time, clan members groom one another, engage in quiet reflection, or simply sleep, ensuring they are refreshed and prepared for the cooler evening hours.

✣Moonlit Gatherings

When the moon rises above the desert sands, clan members often gather for Moonlit Gatherings. These nocturnal assemblies are a time for socialization, the sharing of tongues, and the consumption of prey before the clan embarks on its duties for the night, as the cold nights are much more suitable than the blazing heat of the day.

✣Water Conservation Water

is a rare and invaluable resource in the desert, and the clan holds water conservation as one of its most sacred practices. From an early age, all members are taught to use water sparingly and efficiently. Rainwater is collected whenever possible, and shared with those in need. During times of drought, the leader and advisor will implement a schedule to manage water distribution, allowing each member a fair opportunity to drink while ensuring no one is left without.

The Aere Perennius clan is surrounded by endless miles of desert in every direction, where only towering dunes and sparse cacti break the monotony of the landscape. The sun’s unforgiving heat dominates the day, and as a result, the clan's members are nocturnal, emerging to live under the cooler night skies and retreating to rest during the blistering heat of the day. While most of the desert is dry and inhospitable, the Palace of Sand sits at the heart of the territory, boasting a massive, well-guarded watering hole that is carefully monitored and replenished daily.

The clan’s territory stretches for over three days’ journey, stopping only when the sand dunes give way to grasslands or reach the edge of the ocean.

The Scorpion’s Den

Tucked away in the shifting dunes, The Scorpion’s Den serves as a sanctuary for those less fortunate. It is a refuge for outcasts, wanderers, and those seeking anonymity. The Den is a labyrinthine settlement of huts and makeshift shelters crafted from salvaged materials, scattered across the harsh desert terrain. Life in the Den is difficult and often brutal, but it is where many find solace and survival. Advisors are stationed within the Den to oversee and manage the community, ensuring that resources are distributed and conflicts are resolved. Though they are cared for and loved deeply by Onnophris, most of the Den’s inhabitants never step foot inside the Palace of Sand.

(IMPORTANT)

Once a dangerous haven for criminals, The Scorpion’s Den was a place of chaos and lawlessness before Onnophris came to power. Under his leadership, the Den is slowly regaining order and stability. The generals, commanders, and their squads are stationed in the Den to maintain authority and ensure that the law prevails. Though many of the cats who live in the Den are seen as "low-lifes," it is not uncommon for higher-ranking members—such as Smiths, Warriors, Artisans, Navigators, Farmers, and even some Scholars—to be assigned to the area. The Palace of Sand, on the other hand, is home to those more fortunate, including cats born into noble families or those who have worked hard to attain a higher status. Here, one might find Scholars, Collectors, Artisans, Caregivers, Kits, Elders, and some Chefs living alongside the clan's nobility.

The Palace of Sand

In stark contrast to the harshness of the Scorpion’s Den, the Palace of Sand is an opulent structure, its walls adorned with intricate carvings and shimmering mosaics that catch the desert sunlight. The Palace surrounds a sprawling oasis, a lush sanctuary in the midst of the barren wilderness, where towering palms sway gently in the breeze and crystal-clear waters provide respite to weary travelers. Within the gilded halls of the Palace, royalty and nobility hold court. However, beneath the surface of luxury, a community of common folk, artisans, and servants work tirelessly to maintain the splendor of their surroundings. The leader and deputy hold dominion over this section of the clan, overseeing both the nobles and the commoners who reside within the Palace's walls. Most ordinary clan members enter the Palace only on business, and those who work there often reside in small huts or quarters designated for servants.

Every Council member has a private residence within the Palace.

Despite the stark divisions between The Scorpion’s Den and the Palace of Sand, the two communities are united by the unbreakable bond of Aere Perennius. All clan members, regardless of their station, are protected and cherished under the watchful gaze of Onnophris, ensuring that no cat goes without food, water, or safety.

The Prison Below the Palace

Beneath the Palace of Sand lies a hidden prison carved into the sandstone. This secretive place is reserved for those who have been imprisoned for grave offenses. The imprisoned cats are kept out of sight, and only Onnophris or a highly trusted General are allowed access to the cells. Most of the clan’s members are unaware of the existence of the prison, and only a select few ever know its location.

The Desert's Bounty

The desert is home to a variety of prey, including birds, mice, rabbits, snakes, and reptiles. The flora, too, provides sustenance—many clan members have learned to eat the thorny fruits of the cacti, some even developing a resistance to the sharp needles that guard them. This resourcefulness allows the clan to thrive in an otherwise harsh environment.

Hierarchy
Leader
The face of the clan, the one who makes hard and important decisions. The head of the council and guides the clan as they see fit.
Pixel Name User Gender Pronouns
Onnophris Silas Male He/him
Deputy
1/1

The second in command of the council. The next to become the leader of the clan. Often takes on some of the same responsibilities as the leader.

Pixel Name User Gender Pronouns
- Astrape cedar_sketches Female She/her
Advisor-7,000 points
0/2

Those who advise the leaders on important decisions and to seek out the best option.

Pixel Name User Gender Pronouns
- - - - -
General-6,500 points
0/2

Generals are felines help leaders through war strategies and lead wars. They are high intelligent and considered experts amongst the battlefield. They each command their own separate group of warriors.

Pixel Name User Gender Pronouns
- - - - -
Oracle
1/1

Those who can speak to the gods and spirits. Often able to read omens as well.

Pixel Name User Gender Pronouns
Bastet cedar_sketches Female She/her
Commander-5,000 Points
0/2

Commanders ad directly under generals. They are captains of a team of five warriors and are responsible for them.

Pixel Name User Gender Pronouns
- - - - -
Herbalist
1/2

Those who specialize in herbs and healing. These are the medics of the clans.

Pixel Name User Gender Pronouns
- Asteroid Alex Female She/her
Elite Warrior-4,000 Points
0/2

Elite warriors are greatly respected warriors who earned their rank through hard work and deserve recognition. They're let in on far more information and are used as guards at highly important meetings.

Pixel Name User Gender Pronouns
- - - - -
Spy-3,500 points
0/5

It's in the name! They spy on what their leaders tell them to spy on. They are trained to have endurance and be unbreakable.

Pixel Name User Gender Pronouns
- - - - -
Scholar
Felines who teach, write, and archive information.
Pixel Name User Gender Pronouns
- Xenus etherealmosshere Male He/him
Tefnut cedar_sketches Nonbinary They/them
Collector
These felines leave camp to search for scrap metal, and trinkets for the clan to turn into objects such as armor. (Sometimes even search for rare plants)
Pixel Name User Gender Pronouns
Nefertari silas_so404 Female She/her
Artisan
These are the felines who are smiths, jewelers, and even create art for the clan. Often seen tinkering away.
Pixel Name User Gender Pronouns
- - - - -
Caregiver
The felines who are often seen taking care of young kits. They are midwives in a sense they often help mothers.
Pixel Name User Gender Pronouns
- - - - -
Warrior
The protectors of the clans. They guard their home with pride and fend off enemies. Often seen with other's while they're out of camp.
Pixel Name User Gender Pronouns
Maeteo Silas_so404 Male He/him
Chef
Felines who cook delicious meals for the clan! Experts with making their clan's traditional foods.
Pixel Name User Gender Pronouns
- - - - -
Farmer
Felines who grow herbs and other plants for the clans to use. Often seen working in the fields surrounding the camps.
Pixel Name User Gender Pronouns
- - - - -
Navigator
Felines who map out the surrounding areas. Either writing maps or exploring the world.
Pixel Name User Gender Pronouns
- - - - -
Apprentice
The next to begin learning about magic and occupational skills.
Pixel Name User Gender Pronouns
- Rudias legosheesh Male He/him
Kit
The young of the clan. Often seen playing with their day's teacher.
Pixel Name User Gender Pronouns
- Flea Canine ? Any
Retired
Those who have worked hard and now are taking their well deserved rest.
Pixel Name User Gender Pronouns
Fierte cedar_sketches Male He/him
Thetis Silas_so404 Female She/her
Leader
Deputy
Advisor
General
Oracle
Commander
Herbalist
Elite
Spy
Lower Ranks
Exit
Outsiders
About✦
Hierarchy
Rogues and Loners
Various felines who roam Ad Astra freely and do not belong to a single clan. Some who once belonged to The Cult of Ruseus or live as outlaws.
Pixel Name User Gender Pronouns Type
Jester etherealmosshere GenderFluid Any Rogue
- Witch nyrvanic. - She/her Rogue
Daisy Silasso404 Male He/him Rogue
Auey etherealmosshere Female She/her Outlaw
Mingo etherealmosshere Demimale He/they Rogue
Diwa Silasso404 Demimale He/they Rogue
Kōsai cedar_sketches Female She/her Rogue
Bellamy nyrvanic. Male He/him Outlaw
Cash Silasso404 Male He/him Outlaw
Sychar Tress13 Male He/him Rogue/Cult past
Lobo Etherealmosshere Male He/him Rogue
- Phaedra Cedar Female She/her Rogue
Exit

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